Shadow Knights are a mix between warrior and necromancer, focused on tank.
Tanks are able to unlock the Charm of Defense, giving Defensive Discipline.
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Leech Touch
Grants the Leech Touch AA, which replaces all normal Knight lifetaps. It will use your best lifetap, curved up, as well as improves all lifetaps by (2% * group size) per rank and grants a 1% critical heal rate per rank.
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Gouging Skin
When attacked, causes a 4 point damage shield and 30 hate per rank.
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Hungering Aura
Improves lifetaps casted by Leech Touch or Innate Procs by 5% healing for each enemy attacking you with a maximum of 1 enemies or group size, whichever is lower per rank.
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Steadfast Servant
Grants the Steadfast Servant AA, summoning a pet at 20% effectiveness per rank.
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Zevfeer's Feast
While in a group, you and your allies gain (group size * level * 0.028) mana regen per tick, capped at maximum group size 3 per rank
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Sworn Enemy
When you use taunt, you mark a target as your sworn enemy. For the next 3 ticks, any spell damage dealt to target causes (mana * 0.5) hate per rank.
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Banshee's Mirror
Passively grants the Shadow Knight a 6% bonus when healed by other allies per rank.
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Reaper's Strike
Grants the Lesson of the Devoted AA, which improves accuracy by 50% and gain lifetap from weapon damage. 10 minute recast time, each rank reduces recast by 30 seconds.
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Festering Spear
Improve spear type spells by (level * 1) bonus damage per rank. Also gives a 1% chance to cause quad damage.
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Festering Wound
Improves DoT damage by 1% for each ally in group per rank.
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Rotten Core
Each time a creature is successfully killed, the knight gains a rotten core counter. For 60 seconds, each counter adds 3% damage per rank to attacks, with a cap of 1 counters. Getting a kill resets the counter.
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Lingering Pain
All direct damage spells cause a DoT effect for 0 to 1 ticks per rank.
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Blood Oath
While using a 2 handed weapon, increases damage by 5% per rank.
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Gift of Urash
Increases all skill damage by 5% per rank.
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Unholy Focus
Enables use of the #focus command, transferring lifetaps to the focused ally for 4% of the recourse given per rank.
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Bash of Death
When you bash a target that is equal to your level or lower and the enemy is at 10% or less total health you deal an additional (level * 1) per rank.
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Embrace Death
Grants you the Death Peace AA, giving the ability to feign death as well as heal you for 1% of missing health per rank.
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Darkness
Darkness-based and Terror spells now cause 40% more hate per rank.
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Empathetic Soul
Improves Dark Empathy by granting an additional 40 hitpoints healed and 0.5% max mana per rank.
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Embrace Shadow
Each time you feign death, you are instantly be invisible to both living and undead creatures for 1 tick per rank.
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Siphon of Death
Vampiric Embrace, Scream of Death and Shroud of Death now also grant a mana tap for 5% of damage dealt per rank.
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Nightmare
Fear now causes target to be stunned in panic for 0 to 1 seconds per rank before fleeing.
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Mental Resistance
Gives a 2% chance to resist stun effects per rank.
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Cloak of Shadows
Grants the Cloak of the Shadows AA, allowing you to step into the shadows, causing a 5% chance that all targets will forget your actions.