Various Changes

  • Changed server time zone, this may have side effects, but more likely may resolve the internal time system.
  • All build-based procs were changed to only work on primary attacks. This means your proc chances should be reduced, we will be assessing and adjusting proc rates after data.
  • Monk’s divine surge was temporarily nerfed to 2 * rank mana until I rewrite a new mana regen system for rogue/monk/shd. (Monks became pivotal to end game and is scewing how I am trying to tune epic/tier fights, this skill will be improved after I collect data)
  • Augmented Retribution now should proc based on description.
  • Energy Burn and Lifeflow now works properly.
  • Poison and Corruption should now properly add bonus damage
  • Mobs that were undertuned in Toxx and other zones have been adjusted to be more in line with rest.
  • Shadowknight Lifetap mana cost reduced at 45+
  • Fixed Typo with Shield of Nife
  • Spirit of Wood no longer cures rez sickness.
  • Tier mobs now drop elu, shards, and gems.
  • Siphon of Death now does proper mana regeneration.
  • Fixed out of ammo message for arrows and throwing to be less weirdly errored
  • Shadowknight Sworn Enemy changed from static 100 hate per spell to mana * 2.5 hate.
  • Shadowknight Darkness changed from a snare boost to a hate boost for darkness/terror lines.
  • Cleaned up Necro descriptions for pet (does not get lifetap at 44) and pact of hate (does dd if no focus set)