Mana Tweak

  • You will hear a ding sound and get a message when you gain a bottle of experience.
  • Charmed pets lose charm if you builds reset
  • Keeper of Souls is no longer a long duration pop after killing Key Master, it is now only 10 seconds.
  • #toggle debugecho will display bane damage amounts. (debugecho leaves if you zone, and is in general spammy, but insightful for testing)
  • Quick Damage is now more verbose with how the build ranks are affecting spells.
  • Fixed #buff at around level 35, having too high of a spell casted on you.
  • Elixir of Might should heal for description instead of 1hp
  • We did work on the fragment de-sync bug. Needs more testing on live to verify it’s fix.
  • Many mana changes were done. This is not a final stage, however it helps place regeneration in a more controllable situation for me to assess and tweak later.
  • Healer mana taps increased from 10% to 20%
  • Cassindra’s Chorus increased from 10% to 26% boost per rank.
  • Cassindra’s Secret increased from 2 to 3 mana per rank.
  • Tranquility changed from 0.1 to 0.04 mana with level formula per tick, group formula revised
  • Divine Surge changed from skill-based mana pump to a group passive mana regen.
  • Untapped Potential changed from skill-based mana pump to a group passive mana regen.
  • Zevfeer’s Fast changed from skill-based mana pump to a group passive mana regen.
  • Paladin’s Purification had a typo, it may work now. NOTE that all 3 forms of purification (SHM/PAL/MNK) no longer cure rez.
  • Feydedar is now flagged as a dragon.
  • Druid resist spells were re-introduced as castable spells. If you type #builds it should autotrain them.
  • Heroism and Fortifiaction logic was repaired, this should resolve “Too high level for your target” messages
  • Did work on consider text and color, it still needs more work but we’re improving it.
  • Rogue Sneak attack should now function
  • Install Purpose should echo and work better.
  • Reinforce Torpor should now work with Stoicism
  • T-Staff stun duration was increased to be significantly longer as it should be. (This may be adjusted again)
  • Donal’s BP was changed to superior healing with a 10s cast time.
  • Squires should no longer con undead.